# Fishing Charm

Fishing Charm has it own main ability that can be randomized only the power of its ability. Each type of Fishing Charm has a random number of modifier slots which depending on the rarity of the Fishing Charm.

<table><thead><tr><th width="154.055258528154">Picture</th><th width="149">Name</th><th width="222">Main Ability</th><th>Amount of random modifier</th></tr></thead><tbody><tr><td><img src="https://1660897535-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MfcXeypDfLJnvdxmvSc%2Fuploads%2FEU9dZR428ZtPZ31YTrMq%2FKeychain_Amber.png?alt=media&#x26;token=5dffb896-a441-4949-8d2a-c515ef946ba3" alt="" data-size="original"></td><td>Flowing Charm</td><td>River Attraction Bonus 22 - 37</td><td>1</td></tr><tr><td><img src="https://1660897535-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MfcXeypDfLJnvdxmvSc%2Fuploads%2FcJjxdunjKQMZbRb77jeg%2FKeychain_Pearl.png?alt=media&#x26;token=bee321d5-7006-4d2c-a5d0-65991d31c5b0" alt="" data-size="original"></td><td>Briny Charm</td><td>Sea Attraction Bonus 22 - 37</td><td>1</td></tr><tr><td><img src="https://1660897535-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MfcXeypDfLJnvdxmvSc%2Fuploads%2FMf5Mss3ymnzWLaj7jDu2%2FKeychain_Jade.png?alt=media&#x26;token=3ef493c6-0a69-4bf7-98aa-a228a0eb0a0d" alt="" data-size="original"></td><td>Tranquil Charm</td><td>Lake Attraction Bonus 22 - 37</td><td>1</td></tr><tr><td><img src="https://1660897535-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MfcXeypDfLJnvdxmvSc%2Fuploads%2FexumheyXP2NXpkPnXTkI%2FKeychain_Onyx.png?alt=media&#x26;token=30241b91-0555-4a40-873d-8409843bdde2" alt="" data-size="original"></td><td>Poison Charm</td><td>Toxic Water Attraction Bonus 22 - 37</td><td>1</td></tr><tr><td><img src="https://1660897535-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MfcXeypDfLJnvdxmvSc%2Fuploads%2FkARTwmq32gZEuwKiFvqo%2FKeychain_Amethyst.png?alt=media&#x26;token=eb85756b-8cd3-4741-b864-1dc00e87851c" alt="" data-size="original"></td><td>Alluring Charm</td><td>Attraction 20 - 35</td><td>2</td></tr><tr><td><img src="https://1660897535-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MfcXeypDfLJnvdxmvSc%2Fuploads%2FSxobnbRw7vwE7vd6fENU%2FKeychain_Aquamarine.png?alt=media&#x26;token=24efb200-109b-44c3-996c-cd8f116485f9" alt="" data-size="original"></td><td>Steady Charm</td><td>Control 8 -14</td><td>2</td></tr><tr><td><img src="https://1660897535-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MfcXeypDfLJnvdxmvSc%2Fuploads%2FSMCNmBGhTQpaQYfzmdGR%2FKeychain_Topaz.png?alt=media&#x26;token=45a91c02-9a7a-4171-b4b1-f3b5c7213f44" alt="" data-size="original"></td><td>Precious Charm</td><td>All Value Bonus 10 - 16</td><td>2</td></tr></tbody></table>

### Random Modifier

Random modifier is a special stat that will be randomly rerolled every time you craft or reroll the charm. Each Fishing Charm will have a different number of random modifier depending on the rarity of that Fishing Charm.&#x20;

The stats that have a chance of being randomly obtained the modifier are:

<table><thead><tr><th width="295.055258528154">Modifier</th><th width="189">Value</th><th width="105">Chance%</th></tr></thead><tbody><tr><td>+ River Control Bonus</td><td>6 - 10</td><td>7%</td></tr><tr><td>+ Lake Control Bonus</td><td>6 - 10</td><td>7%</td></tr><tr><td>+ Sea Control Bonus</td><td>6 - 10</td><td>7%</td></tr><tr><td>+ Toxic Water Control Bonus</td><td>6 - 10</td><td>7%</td></tr><tr><td>+ River Value Bonus</td><td>7 - 12</td><td>6%</td></tr><tr><td>+ Lake Value Bonus</td><td>7 - 12</td><td>6%</td></tr><tr><td>+ Sea Value Bonus</td><td>7 - 12</td><td>6%</td></tr><tr><td>+ Toxic Water Value Bonus</td><td>7 - 12</td><td>6%</td></tr><tr><td>- Time before fish bites</td><td>4 - 7</td><td>8%</td></tr><tr><td>+ Time before fish escapes</td><td>10 - 16</td><td>8%</td></tr><tr><td>- Energy when fishing</td><td>6 - 10</td><td>8%</td></tr><tr><td>- Energy when catching</td><td>6 - 10</td><td>8%</td></tr><tr><td>+ Chance to drop materials</td><td>8 - 14 </td><td>8%</td></tr><tr><td>+ Amount of receiving materials </td><td>8 - 14 </td><td>8%</td></tr></tbody></table>
